![]() ![]() Now, when it comes to translations, there’s an open and closed hi-hat, and I found that those are pretty well adhered to. ![]() ![]() So, the upshot of this is, if you wanted to code everything inside the BFD groove engine, and then use the MIDI out from BFD to trigger another drum software, it would just be a question of using the right MIDI map. either incoming notes, or notes in a MIDI file, or whatever. General GM is one of them, but there are a bunch of others for, for instance, various drum controllers and whatnot.Įither way, that’s what is used to translate BFD to MIDI and vice-versa, no matter how it’s done, i.e. Specifically, you can define exactly which keymap you want to use in the Preferences pane, and that will change the MIDI map. I think you can probably do what you want to do already, but I’m not sure exactly what that is. ![]()
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